On Reflection
It’s obvious from this where Bungie got its inspiration for Halo. The generic, characterless
protagonists, the unimaginative environments, the zappy, unsatisfying weapons and the
incomprehensible storyline are all there to see. Get Doom instead… it’s a lot better.
The Score
Nurse, pass the bedpan! Not since the days of NFS Underground 2 on Nintendo’s GameCube
have we needed to take a break during play for fear of renting our lunch, rather than buying it.
This second entry in Bungie’s most notable work pre-Halo (like most first-person shooters of the
era) hasn’t aged all that well. Sporting a plot full of words that sound like wind escaping, its use
will result in two separate emotions – boredom and a desire to play something else. If you want to
reminisce, pick up Doom instead – at least its swift pace will keep you occupied.
5 out of 10