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On Reflection

It’s obvious from this where Bungie got its inspiration for Halo. The generic, characterless protagonists, the unimaginative environments, the zappy, unsatisfying weapons and the incomprehensible storyline are all there to see. Get Doom instead… it’s a lot better.

The Score

Nurse, pass the bedpan! Not since the days of NFS Underground 2 on Nintendo’s GameCube have we needed to take a break during play for fear of renting our lunch, rather than buying it. This second entry in Bungie’s most notable work pre-Halo (like most first-person shooters of the era) hasn’t aged all that well. Sporting a plot full of words that sound like wind escaping, its use will result in two separate emotions – boredom and a desire to play something else. If you want to reminisce, pick up Doom instead – at least its swift pace will keep you occupied.

5 out of 10

 
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