Not that it doesn’t flatter to deceive
at times. By far Turok’s most impressive
attribute is its wildlife. In a game about
a dinosaur hunter, it should come as
no surprise to see a few prehistoric
monsters roaming around, and at first,
it appears that Propaganda has nailed a
believable ecosystem. Herbivores leave
you alone, smaller creatures are attacked
by larger predators, dinos can be seen
rucking with your human adversaries
and everything is terrified of the T-Rex.
The beasts have been animated and
crafted with such a care and attention to
detail that it almost seems unfair to cull
them. But cull them you will. Repeatedly.
You see, Turok only creates an illusion
of an ecosystem. In fact, all it really has
under its bonnet is a few basic AI tricks,
allowing you to turn animals against
each other by firing flares on their backs
or hoping a human enemy gets in the
way. After a few hours play, it becomes
all too clear that these beasts are always
gunning for your blood, and will appear
from nowhere to knock you down,
constantly. Repeatedly. Forever. And in a
game where your arsenal is impressive,
filled with one-handed shotguns and
violently destructive plasma rifles, you’re
woefully dependant on the one thing
you would have thought safe to leave at
home – your knife.
Yes, the best way to fend off the
hundreds of dinos that pile into you
head-first is to equip your hunting blade,
wait to be knocked off your feet then
hammer the right trigger as you get
back up. Nine times out of ten you’ll
activate a brutal ‘stealth’ kill animation,
and set about repeatedly plunging your
knife into the lizard’s prone cranium. Fun
the first 40 times you see it. After that,
not so much.
Skirmishes against humans aren’t
much better. Turok’s controls are
just far too twitchty. Even on the
lowest sensitivity setting, it’s almost
impossible to aim with any sort of
accuracy, meaning combat is entirely
unsatisfactory. It’s all very well including
a sexy bow and arrow, but when a
decent shot is as much about fluke as it
is skill, there’s little point. You might as
well stick with… ah yes, the knife.