If you’re looking for a tennis game to
get stuck into this summer you won’t
go wrong here. Basically, 2K promised
and has delivered yet again. We can’t
say fairer than that!
SCORE
26/JUN/08
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We were impressed with
the build of Top Spin 3 we
saw a few months ago.
The way the players would lazily opt to
stretch their arms rather than always run
onto the ball, the new but potentially
risky control system and just the sheer
amount of care and realism that PAM
Development seemed to be packing into
the game was encouraging. Back in issue
29 we said it could potentially be the
most accurate tennis sim ever created.
And it seems we were spot on.
The first thing you immediately clock
about this latest appendage to the Top
Spin series is the impressive overhaul
that’s occurred to its looks, which is
apparently all down to its new spinsounding
‘evolutionary visuals‘. Now, as
much as we enjoyed Top Spin 2 it has
to be said that the game didn’t really
make any sort of visual leap in our eyes
when it made its shift from Xbox. It was
most evident in the replays, which still
felt a little baron, slightly clinical and
was helped none by the tennis players
looking like they were on loan from
Madame Tussauds.
Well, it seems some brave chaps at
PAM have snuck into the homes of
sleeping tennis stars to take clay moulds
of their faces because the visuals have
drastically been ramped up. The spookily
realistic looking player models now
sweat (quite profusely), their cheeks
become puffy and even their eyes begin
to look tired. There are also refinements
to the player’s animations too. As we
said, the action has been slowed down a
shade, players are less eager to run at the
ball and will instead opt to stretch their
body to make a return if it’s feasible, and
their clothes will realistically crease and
catch the wind.
Giving us a glimpse as to how the
developer came to create such realistic
looking models, Top Spin 3 comes
packed with the type of create-acharacter
mode that anyone could
marvel at, no matter how much you
know or care about videogames. As well
as the usual customary preset options
like tweaking facial hair, nose contour
and how much forehead you wish to
bless your creation with, you now have
the new ‘morphology’ function which
plots a number of points over your
model’s face and allows you to nip and
tuck them to the nth degree.
So what about the tennis itself? Well
the main structure of the game remains
relatively unchanged from Top Spin 2,
you again have the option to try your
luck in an ad-hoc tournament, step into
a quick game via the exhibition mode,
or chew on the real meat of the series
in its Career mode where you’ll start
out as a lowly amateur working his way
up through the ranks until eventually a
bunch of people start naming hills after
you. No, where the biggest change to
the series has occurred is the controls.
The main difference is that instead of
returning the ball with a quick jab on a
face buttons you can now determine the
power of your shot by holding it down
(which will draw your player’s arm back)
and then strike the ball by releasing it.
Admittedly it does take a while to get
your head around but you soon start
to realise how much more immediate
control and influence over the ball this
gives you. Timing and position also
play a much bigger role in success and
getting your player back to the centre of
the court to perform more comfortable
returns now feels more governing. The
‘risk’ shots also make a return, but now
they feel like they’re in a game that
wants you to continually make use of
them, a deliberate notion we suspect
to try and counteract the slower pace
of play.
Just to give some weight to the
amount of precision and control that
can actually can be teased from Top
Spin 3, the game comes with its own
Tennis School to take you through the
many techniques, shots and styles that
are available. Even seasoned Top Spin
2 veterans are probably well advised
to make it their first stop as while the
changes might sound slight, they make a
considerable difference to how you play
the game.
We’re not completely convinced that
this is still a tennis game people can pick
up and play, but we always knew this
day was going to come to the series
eventually. Top Spin has always tried to
differentiate itself from Virtua Tennis, it’s
always been seen as the more ‘sim’ like
of the two big tennis franchises but also
retained an ounce of accessibility. That’s
not to say Top Spin 3 puts up any kind
of brick wall, it’s just finally captured
the skill and fortitude that comes
with playing a real game of tennis, an
achievement we sense it’s always been
working towards.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson