Every year we look forward
to the Tour coming to town
because every year we notice
the extra little touches that make Tiger
Woods such an enjoyable golf game.
We notice the tweaks to the animation,
the new play modes,
and every year each
update evokes similar
sentiments: ‘if you liked
the last one, you’ll like
this’, ‘another holein-
one for EA’ and it
goes on to receive
a respectable score.
Well, this time we were
hoping Tiger would
shake off the tedium
of tiny changes with the leap onto Xbox
360, but unfortunately, PGA Tour 06 on
the X360 isn’t much of an improvement.
The increased texture resolutions
and new swing animation only lead to
superficial advancements rather than
groundbreaking ones. The gameplay has
undergone some slight adjustments with
dual analogue mechanics introduced,
making for a game that’s accessible but
not too routinely simple to stop it from
posing a challenge. One stick is used
to swing the club, while the other is
reserved for placing the strike point on
the ball, leaving you more vulnerable to
a miss-hit. In
the same vein,
the putting
dynamic
has received
treatment,
now featuring
a mapped
grid to help
read the
green better.
However,
the grid is fairly pointless and there are
still some balance issues relating to the
strength of swing when making that
vital putt.