A festival of both passing and
movement, which is probably
appreciated best by fans of the series.
Pro Evo just – and we mean just
– manages to trump FIFA.
SCORE
06/DEC/07
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PRO EVOLUTION SOCCER 2008 VIDEO
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Is it really that time of year again?
Once more X360 towers is plunged
into the type of theological debate
usually reserved for teasing out the
miracle of creation, all in the name of
finding out whether this set of 22 men
kicking leather around is better than
the other one. Only this is 2007/08, and
EA has continued its impressive recent
roll by dragging the FIFA franchise out
of its oh-so comfortable cesspit into a
realm of general decency. Clearly, this
means that a title such as PES 2008,
which applies careful dollops of Polyfilla
over one or two of its previous cracks,
deserves to inherit sports gaming’s
‘cynical giant’ award. Does it heck. Like
it or lump it, this is a very similar outing
to last October’s, and therefore should
be scored accordingly.
Once again, though, Konami’s series
has taken a turn for the slow and
considered, taking away players’ abilities
to swivel on a sixpence and sprint like
Mario and Sonic at the Olympics. Apart
from Cristiano Ronaldo of course – he
is on the box, after all. For everyone
else, matches rely more heavily on the
ability to retain possession than they
have perhaps ever done, a fact AI
players will exploit (for the first time in
our memory) by running the ball into
the corner with minutes on the clock
and a slender lead. There are plenty
of areas in which Konami continues
to trump its revamped rival, regardless
of debates about how much control
gamers are given. For starters, the
difference between shooting directly
from crosses or bringing the ball down
is far more clearly defined, offering a
range of headers and scissor kicks that
not only look the part, but feel totally
and utterly under control. Also (and
an improvement from other entries in
the PES series), defensive errors from
your opposition won’t be corrected by
a devious CPU, unwilling to allow even
the lightest of shots to not end up in
row Z. Chasing down lazy and careless
defenders can therefore result in some
sort of real punishment. The usual
touch-ups have also taken place – quick
free kicks not demanding the obviously
double-shoulder button tap but simply
to play on, conservative challenges
still bringing yellow cards if used from
behind and shorter sliding challenges
– without affecting overall balance in
any particularly fundamental way.
As elsewhere in life (there’s the
theology again), there are negatives,
some quite striking. For a start, there’s
a distinctly ‘shovelled out of the door’
feeling going on, thanks to replays more
stuttering than Djibril Cisse’s career
and graphics that, let’s face it, don’t
herald the dawn of a new football age
now that this title also graces the PS3.
While we realise Rome wasn’t built in a
day, improvement on neither of these
fronts is very disappointing indeed.
On the field, dismissal offences can be
somewhat cold and lacking in objectivity.
For example, players in a crossing
position near the corner flag can bring
an early bath if fouled, being technically
closer to the goal line than anyone else.
On the attacking front, lofted through
balls have lost a great deal of their
former power, seeming to deny gamers
the chance to break quickly when plenty
of options are available, for no apparent
reason other than Konami’s ideal
prescripted pacing. It’s something fans
will barely notice, but it’d be deliberately
obtuse for us not to notice it.
Simultaneously the best and worst
thing ever, Pro Evo 2008’s rejigged Edit
mode provides an ideal opportunity
for fans of the 18 English teams not
officially licensed to rectify matters. As
ever, there’s one key oversight on show
that we still can’t classify as accidental
or an effect of some contract Konami
has signed. When editing kits this time
around, it’s possible to use your Live
Vision camera to snap an image of
whatever team’s shirt, cleverly sidestepping
hours of mindless tinkering.
Though it’s only possible to capture its
front, tinkering around with emblems
is, at a stroke, made pointless. Or is
it? Trouble is, there’s no way to alter
them, so while your favourite team
may look sweet on the turf, they’ll still
be advertised by the badge of ‘West
Midlands Village FC’, or whatever legal
alternative Konami came up with.
Unbelievably, that’s not the best part.
Also featuring is the ability to import
your own (or someone else’s) face,
slapping it as a texture onto a preexisting
model. Though this can be
stretched into something passable, you’ll
be in stitches at the features it’ll initially
carve straight into your host.
Overall, the obvious conclusion to
draw is that while this year’s FIFA is a
game we’ll quite happily entertain in our
less patient moments, Pro Evo just bests
it through the usual set of minor tweaks.
To say anything else would be playing
the corporate hate game.
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