Unfortunately, this is all, technically,
filler on top of the same problems
that have plagued the idea since the
beginning. While the first 30 to 40
minutes of play hold up well, the drop
off from this high comes quickly, and
more importantly, hangs around; after
you’ve had a few matches you’ve seen
everything on offer. FIFA Street tries to
keep events interesting with its Street
Challenge mode, but the challenges
barely differ from one another; being
the first to score five goals is hardly a
mile apart from being the first to put
five headers and volleys in the net.
The same can be said for actions on
the pitch – or concrete court in this case.
Having every skill on the ‘trickstick’ is
all well and good, it’s the perfect way
to cater for all individuals who currently
consider themselves part of the human
race. Alas, the lack of any learning curve
leaves the street stale. At times, much
like a basic hack-‘n’-slash adventure,
you’ll just wiggle the right stick with no
real purpose before shooting on a whim
– not a winning formula. There are
variants in place: holding the left trigger
or flicking the ball in the air will result in
other moves, but it just feels lacking.
FIFA’s football spin-off falls flat in
terms of multiplayer as well. Although
playing a friend does provide more
laughs, one of two things will happen.
Either, à la single-player, the fun is shortlived,
or some nobody comes along and
beats you even though you’ve been
hammering away at it for hours. And
yes, that did happen to us...