No, what makes this an essential
download is that Shivering Isles
manages to pin down what made
Oblivion such a compelling game – you
feel as though this is your adventure
and not that you’re jumping through
the hoops set by the developers from
point A to point B to end boss to end
credits. If Sheogarth’s jokes wear on
your patience, there’s nothing to stop
you from attacking him with an axe.
If you want to stomp about on top
of his palace like King Kong in a man
costume, there’s nothing to stop you
from stacking boxes by one of the
walls to get the necessary height. If you
want to draw hostile creatures towards
NPCs by using yourself as bait, you can.
Everything your mind can come up
with is possible. Maybe Shivering Isles
doesn’t have quite the expansiveness
Oblivion did, where you could complete
side-quest after side-quest until you’ve
completely forgotten what you were
doing in the first place. There are
side-quests here but they don’t feel as
abundant. Yet despite that, and despite
being a quarter of Oblivion’s size,
Shivering Isles still manages to feel like a
fully blown game, albeit one that’s more
streamlined without huge forests to
wander around and trip over tombs in.
For all this warm, positive glow
emanating from these pages about how
wonderful Shivering Isles is, you’ll have
noticed an eight nestling in the corner
of the page. That’s because what makes
Shivering Isles so great is also what holds
it back – it’s more of the same. Nothing
more, nothing less. If you were one of
those rare creatures who hated Oblivion
then Shivering Isles won’t change your
mind. Not that Shivering Isles has set
out with the intention of reinventing the
wheel or to show off ambition to hint at
what to expect in the future but even so,
you can’t help but feel a tiny, tiny bit let
down. The same tactics that carried you
through Oblivion can carry you through
Shivering Isles, which is good news for
those who had mastered the deadly
conjure creature/turn invisible combo
but bad news for those hoping Bethesda
would have given the old ingredients a
shake, or added something new.