Start tucking in though, and like
spaghetti and tomato sauce it somehow
satisfies (stop laughing at the back). In
truth, this is more just a story-driven
shooter than out-and-out adventure,
though your 9mm is ably replaced with
a wealth of swords, and occasionally a
bow. Stepping into the established PC
series’ universe, you’ll assume the role
of Sareth, the apprentice of a wizard,
Phenrig, off to retrieve some sacred
amulet or other in just about the
most generic medieval ghouls and
goblins plot yet conceived. None of
this really matters once you start
playing, however.
Getting straight to the point, Dark
Messiah’s main strength is its combat
which, relatively old hat as it is now,
makes for an entertaining spell of
wanton brutality. Adding variety to the
standard (and rather conductor-like)
blade waving, plenty of environmental
set pieces are on hand to crush your
foes beneath barrels, or sweep them off
their feet thanks to ornate chandeliers. A
classier death there ain’t.