“It’s coming out for the DVD
release!” THQ cries. “But it still
sucks!” we cry back. It would be fair
enough if Cars turned in a stunning
performance where those extra six
months of development have finetuned
the gameplay. It doesn’t. Cars
is every bit as depressingly average
as you’d expect from a film tie-in. So
to cut the crap – yes, Cars is a kid’s
game, no, it’s not particularly good
and yes, the Achievements are easy.
You take part in races, work your way
through the cut-scenes, take part in
more races, work your way through
more cut-scenes. Sometimes you hunt
postcards, sometimes you tip tractors,
mostly falling asleep.
There’s nothing massively offensive
or frustrating about Cars, more that
it’s quite content to coast along on
autopilot. It’s tied together with some
mini-games and there’s a free-roaming
structure to find your next race, which
is cute enough. It’s nice and breezy,
it’s cheap and cheerful, it’s not really
the sort of powerhouse skilldrenched
game to stop you or your
Xbox 360 from stifling a yawn.