Secondly, there’s the new First
Person Bomber (FPB) mode. Rather
than keeping the traditional top-down
camera angle used in pretty much every
Bomberman game to date, Hudson
has opted to use an above-and-behind
angle, favoured by the majority of thirdperson
action titles these days (slightly
confusing, considering the mode’s title)
with predictably dire results.
While the camera angle has changed,
the actual arena hasn’t. The ability to
adjust the height as well as control the
direction of the camera means it’s not
as bad as it could be, but with later
levels involving explosions that can
span half the play area, judging your
movements with only a portion of the
play area visible soon becomes incredibly
tricky, if not impossible.
As it stands, the only thing separating
this from being a total shambles is the
Standard Bomberman mode. Make no
mistake, it’s lazy and there are still flaws.
Plus, because Act: Zero uses the same
physics model and weapons as the FPB
mode, fans will notice the weighting
of the controls feels slightly less precise
than its sprite-based prequels and
that explosions tend to linger a little
longer than previously. Likewise, the
distant camera angle doesn’t manage
to make things any less ugly to look at
either. Despite Hudson’s best efforts
though, even the tomfoolery that has
marred the rest of the game is unable
to suppress the traditional Bomberman
goodness found in the Standard mode.
Sure, it might look wrong and the
controls might feel a bit off, but with the
traditional viewpoint restored, you soon
find yourself working out how to trap
opponents as well as where the next
explosion is likely to go off.
What can – and does – suppress
it, is its online-centric nature. While
Bomberman remains playable offline,
Hudson makes no secret of the fact that
it wants you to play it online. Boot up
without being connected to Live and
the screen politely informs you that it
can only save data to a central server
(rather than the onboard Hard Drive or
a memory card) and asks if you’d like to
continue without saving.