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Forty quid is a lot of money.
Sometimes us games journos
forget that and take a slightly
less stern view of games than perhaps
we should. This is one such case where
it would be easy for us, not really
understanding the Avatar phenomenon,
to say, “Well, hey, it’s a bit of a rubbish
game, we don’t like it much but you
might.” However, we favour the honest
approach. We’ve been privy to some of
the worst games around and, if we’re
honest, many of them are licensed
titles, and it seems particularly prevalent
nowadays to turn obscure Japanese
cartoons into shoddy beat-’em-ups.
Naruto, Dragon Ball Z and Avatar are
all proponents of this philosophy, and
something has to be done.
Avatar has to be the worst of the
three series mentioned above, and while
we’d happily concede that there are
some who may enjoy it solely for the
purposes of expanding on the Avatar
canon, we’d have to call them fools. The
vast majority will more than likely feel
a little upset at forking out 40 nicker
for what is a particularly ropey title,
even within the series. What it offers
is little past the regulation run-aroundand-
bash-until-something-dies, set in a
bland, washed-out, cel-shaded world.
Of course, the story makes little to no
sense, but that seems commonplace in
the genre, so we can hardly complain.
What we can complain about, though,
is the lack of anything interesting. The
combat is dull and the elements thrown
in to spice things up fail to add interest.
There are different characters along the
way, each as camp as the last, but you’re
unlikely to notice much of a difference.
There are some new characters to the
series, but we’ve already forgotten what
Zuko and Iroh added to the game.
When you look at the other formats
it’s set for release on – DS, PS2 and Wii
– you realise that Avatar is a dumb game
for the Xbox 360, and a complete waste
of your money.
Tom Leclerc
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