Most of the time you will be on a
snowboard though, and thankfully this
is easy to get into. It follows the usual
method seen in extreme games – you
can grind, perform manuals (or Butter
moves as they’re known here) to link
tricks and you’ve also an Awesomeness
meter to fill. We prefer the SSX trick
charging method, but for fans of the
more freeform style, this may appeal.
Importantly, the tricks and levels are
much more mental than in previous
Amped games – it’s not up to SSX’s Uber
Trickery and rollercoaster-like experience,
but it’s a step in the right direction.
Oddly, our main problem with Amped
3 lies with the feature that gives it the
most appeal – its freedom. It lacks a
certain degree of structure as a result of
this and it can seem a bit overwhelming
to start a new mountain when you’re
not sure you’ve finished the previous one
properly. The game also suffers because
of the reliance on its massively diverse
selection of challenges, which often
feel more like silly sub tasks rather than
part of the actual game. Many tasks are
short-lived or tedious, with few being
meaty enough to bring you back for
further attempts on your best score.
Still, faults aside Amped 3 is a fun,
easy-to-get-into game that is crammed
full of things to do, see and find. If
you’ve been even remotely entertained
by snowboarding games, this definitely
deserves a chance.